Skills needed
- Game Design
- Level design
- Sound design
- Managing a video game project environment
- FUSION Software
- Scenario
- Game backup
- 3D Menu
- Particule effect
- AI pathfinding
- collective intelligence
- Game management variable table
Project description
Ares was my second big video game project. I worked hard with a graphic artist for a long time to create a clean and reliable game engine with different levels of AI. I spent a lot of time doing the basics of the game, and not enough to do the level and scenario. Building a game is a long and difficult experience, and I realized that creating alone, even with the help of a graphic designer is not enough! The game includes a level 1 and 2 complete and playable, as well as a level 3 experimental, but with AI very constructed and unbeatable if I do not correct the variables!