Take screenshot of an editorWindow, and get pixel color under mouse positionSee how to take a screenshot of an EditorWindow with a simple button press, to quickly share the gameView or the profiler for exemple to your teammate.
In Bonus, you can recreate the ColorPicker of unity using this function by getting a simgle pixel at the mouse position.
Easy Multi-Scene Editing, load scene groups in editor or runtime in a single clicThis tool allows you to quickly load a group of scenes in unity. This method works in editor, but can also be used for gamePlay. Easy to setup with drag & drop. It will keep track of gameObjects between scenes
Ultra Fast Selection of gameObjects Hidden behind othersThis tool allows you to quickly select the gameObject you want from a simple clic and a scroll wheel
Rotate a point around another from any axis, without any transforms using MatrixRotate a point around another in 3d space is not so easy if we want to handle any axis, without gimble lock.
The goal of this function is to use pure math, without any Transform whatsoever. Not just for the beauty of it, but mainly because sometime we want to calculate this kind of stuff without having to use, or generate empty gameObjects