Some Devlogs and useful scripts, content or process I have found, created or improved over the years.

Chrono and coolDown

For all your timer & Cooldown in unity. No more Invoke(), Coroutine() or testing the time in hard way inside Update().

Time, TimeScale & DeltaTime in Editor

I have created a TimeEditor Class which reflects the behaviour of the Time class in editor mode. Useful for tools who need timer & slow motion